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Planit

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Devlog

  • PlanIt - Whata ways from here?
    May 11, 2022 by Yigurn
    I know it has been a while but I am finally back with another update! Along with more bug fixes, you are now able to place intersecting rivers for when you can't decide which way to go. Speaking of, p... Continue reading
  • PlanIt - Waterworks
    February 21, 2022 by Yigurn
    Reworked how rivers are placed to show the location of the path they will take, as well as handling the path finding in the background so there is no more related lag spikes. I have added some basic m... Continue reading
  • Just Deserts
    February 19, 2022 by Yigurn
    Whilst fixing a few bugs I have added in more variation to the life on the planets, desert can now spawn cacti of different heights. I also added stones, because they rock... Continue reading
  • Bug Fixes
    February 11, 2022 by Yigurn
    Bug Fixes! Loading a saved planet caused the selection outline to be hidden under the terrain... Continue reading
  • PlanIt - A Planet Planning Plan
    February 09, 2022 by Yigurn
    PlanIt is a planet building game I am currently working on, with new features being added regularly! Features currently include: Terrain Types Elevation Oceans Rivers Controller support Saving/Loading... Continue reading
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